Farming RPG. Fully playable via Stardew Access — the mod uses libspeak on macOS and talks to VoiceOver directly. SMAPI as mod loader, ProjectFluent as a dependency. Steam launch options must point at unix-launcher.sh.
Gaming on macOS
As a blind gamer I play titles on Mac that are either natively accessible or have mature accessibility mods from the blind gaming community.
Device
MacBook Air M1 — Apple Silicon, 8 GB RAM, macOS Sequoia. VoiceOver as screen reader. I use the Steam app as a launcher — it has supported VoiceOver for the library and store since 2025.
MacBook Air M1 — with accessibility mods
Factory building and automation. On macOS do not launch from Steam directly — use the Factorio Access Python launcher (Python 3.11, own venv). First run requests VoiceOver permission. If you own Space Age: disable Quality, Elevated Rails and Space Age in the mod menu.
Minecraft Java is not on Steam — launcher from minecraft.net. Mod via Fabric or NeoForge. The mod docs explicitly list macOS as supported; you may need to reduce GUI scale or use an external monitor for inventory controls to work properly.
MacBook Air M1 — natively accessible
All games playable without a mod — built-in accessibility from the
developer.
Audio racing designed exclusively for blind players. Full accessibility mode, no mod needed. Controller supported.
Audio adventure with no graphics. Menus and game world fully navigable by audio. No mod needed.
Sequel to the audio adventure. Same audio-first design as part 1, no mod needed.
Audiogame in a baroque style. Fully playable without visuals, natively accessible.
Narrative audiogame based on the Eymerich series. No mod needed, fully audio.
Fighting game with officially built-in screen-reader support by Hidden Variable. Menus, tutorials, move lists and story text are spoken by the game, plus audio cues for opponent position. Note: the Mac build is old and unmaintained — on Apple Silicon, test whether it launches before relying on it.